the 3 major things I do with clip's 3D models for my comic

this is not a more serious writing and I am one woman with AuDHD on the internet so this will not be spellchecked or anything. There's also probably way more you can do with the 3D models, you (or I) just have not noticed yet.

1. Edit the body-types and save them

So in Clip studio you can edit most of the body type 3D models

So this is my base male model and another model that I have here that I downloaded, most people seem not to know that you can adjust the proportions

the two little guy icons in that sub-menu brings up this menu

there's a couple of cool settings here but we're just going to talk about this one, within the full body you can make the body or specific parts bigger.

If you click on the arms of the figure shown, for example you get a chance to adjust the arms.

then, if you want you can, you can register this body-type in your clip studio for further use (I do this for several models) using the "register body shape" button.

then this menu comes up to save it

and it should be whenever you put it

like mine are

I like this because it helps me keep consistent proportions.

2. Use the fucking hand-scanner to make hand poses

Hi it's me I can barely draw hands, I'm trying to work on this but I keep not doing hand studies so I am forced to be reliant on 3D models.

So here's your 3D hand model. This works with any model with hands that are articulatable btw.

As you can see there's a submenu but there's what looks like a clipboard with a guy on it, you wanna click the hand-scanner

so it'll bring up your webcam (sorry dysphoria/dysmrophia havers, i'm telling you this in advance. I point mine up for this reason)

As you can see though the model does detect my fist and if you can use good lighting for the camera (I didn't turn my ringlight on for this and my window light got in the way) it gets more accurate scans of your hand

You can also save those hand poses specifically

3. Pose scanner (this one is iffy)

Can't get a pose correct??? Clip studio kind of got you.

There's a few features in clip studio that they call "preview" which means they're not entirely polished yet for whatever reason, but they are somewhat usable.

One of them is called pose scanner, which allows you to pull pose data from a picture onto a 3D mode.

This gets like..... 60% of the poses correct the rest usually need some adjustment but it's fine.

so it's the same menu that the other 3D pose stuff is in-

When you click the pose scanner it'll bring up your images - I use stock photos for this specifically.

This is the stock photo I used

this is the 3D model turned to match the stock pose. As you can see it's not perfect

I'm sure you're thinking, why not just trace over the stock photo? Problem is that it doesn't allow you to:

1. actually match the proportions of whatever figure you're trying to draw consistently

2. For bigger figures sometimes the body simply cannot do that kind of shit and you don't realize it until you're already mostly filling in the details and it can throw off the entire thing.

This is what I mean - I draw big bitches, I am in fact, a big bitch.

I know for a fact that my thighs, like my character Veluthe's thighs - can struggle to hit certain poses, not for lack of flexibility but from the limitations of time and space. I can reach my ankles behind my ears easy, but it doesn't look the same to someone who is smaller and skinnier for example take this pose data -

the arms clip through the leg and waist, titties squished in a not fun way but some light adjustments I can make it look okay

these adjustments took LITERALLY 5 seconds and add a lot of naturalness to the pose that fit the actual character bodytype instead of me just struggling to draw it without having to perfectly picture it.

anyways that's it hope this helped, if it didn't don't tell me